Wednesday, October 29, 2008

Group Work

For experiment Two I will be part of the oNE group. The other two group members are Chivonda Lam and Jeff Aguas.

Chivonda will be doing Matinee, Jeff particles while I will be doing Kismet.
We are using the 'snakes & ladders' game as our theme and i will be using kismet to control the user walking through the shape by using lighting to block and permit access into certain areas.

Tuesday, October 7, 2008

Week 9 Homework: My Completed versions of the 3dBuzz Rooms

My First Room.

My Second Room

Week 9 Homework: 3 models imported into max

Model Three- 52% cut away.

For each of the models I started at the top of the model and worked my wy down subtracting mass by using planes at an appropriate height. This became increasingly difficult and more complex as I tried to cut exactly 52% away and as I did it became more and more difficult to see where I had been in 'wireframe.'
I supppose one of my problems was that I was conscious of where the voids were to go in the model because I wanted the 'gamer' to be able to walk through the whole building. So in having this mentality I feel that I may have limited my creativity as I felt this was the aim of the exercise that the building still appear to once have been a structure.
For this model I used mostly loft-extrusions as my knowledge of solidworks expanded and I began creating some appealing surfaces with this tool to reinforce my concept of directional forces punching holes through the building both vertically and horziontally.

I get an result close to accurate for the last few small percentages I was to subtract, I found out the volume I needed to take away, then found the cubic root of this then subtracted a cube with this volume from the model.



Model Two- 27% cut away.

Model Two was the model I subtracted 27% from. I began to enjoy this as I had the freedom to exporess myself and my concept being 'Forces of Direction' eg. the ridges resulted from an explosions of vertical and horizontal forces. I tried to cut the building in a way so that it represented the explosion starting at the base of the building and pushing its way out through the tunnel at the top. For this model I mostly used cut-extrusions to create the voids throughout the building


Model One
Being the first model this was the base line for the next two models of which I began to deduct a futher 27% and 52% from this model. Being a solid model it was quite difficult to subtract 'mass' from this model as it was hard to see where you had to go next.
Having to work backwards; that is working from a building that is already built and subtractin. This was different for me, as in architecture mostly this is the opposite, and we are told to 'create or 'build'. At first I had to get my head around this, particuarly 'exploding' models, as I found out that I was quite 'conscious and in control' of my explosion which I personally felt this influenced my result.
Overall, I enjoyed the experience and the repetition of the exercise really got my familiar with solidworks very quickly!!

Week 9 Homework: 3 solidworks models in ut3


These are my 3 solidworks models exported from solidworks and 3ds max in ut3. The texture is my own image that I enhanced in photo shop.
Problems: I had some difficulty importing the model into max. The some of the faces would disappear and they tured black at different angles. I new it would be a 'normal' issue and I remembered Jeff telling me he had problems with his model when he first imported it into max, although I did not know exactly what to look for at the time. He suggested to tick of 'unify normals' when exporitng from max into ut3. Then this worked. Prior to this I began 'flipping' faces in 3ds max, and this also resolved the issue but Jeff''s way was much quicker!!

Week 9 Tutorial progress: My First room

This is my progress so far on my first room completed in the week 9 tutorial.

Week 9 Tutorial progress: My second room



This is the second room, I left this room till last as I spent more time finishing the first room. I forgot to put this up last week!