Wednesday, August 27, 2008

My model of the George Street Building

For the Cactus model, It will mostly be 'subtracting' objects from the building mass. To do the I will use the 'extrusion cut' feature. The shapes to be 'cut' from the building tend be predominently cubic. It appears that there are many extrustion elements in the model where and extrusion will occur from a surface that has been previously cut. I want to add my own style to it if this is acceptable, and try to create some organic features, so it maybe be different to the original and because of this it will maybe less accurate. The organic surfaces will be difficult because it seems that solidworks tends to work best with cubic shapes.

Tutorial 1: "Lesson 1 - Parts"




In making the tutorial and George Street building models. One thing that stood out to me was the order of Solid works: first select a face or plane, then select the feature and then the drawing tool such as the rectangle tool to draw a box on the chosen surface.





Tutorial 2: "Lofts"

The use of planes, was very different to other softwares. This feature is very practical and logical and why I think it is easier software to pick up. In that it is logical to select the ‘top plane’ we you want to start drawing from the ground up.

Tutorial 3: "Revolves and Sweeps"


Navigating through the interface was frustrating at first, but interesting in that it tends to hide toolbars when they are not in use. I learnt to set up the toolbar by clicking on the toolbar tab before each tutorial which meant I could understand better what was happening.

Friday, August 15, 2008

Student Feedback Form

Student Feedback Form


EXP1: FINAL FOUND MACHINIMA

I think my Found Machinima also supports my hypothesis. It is visually more discrete than my Custom Machinima. In this video it shows a series of short film clip explosions, showing the Domino Effect as the sequence being first the; ignition of fire, then a force causing the objects to push, pull (lift) then the explosion ceases (the fall), leaving the objects in different positions to there original placement and total deconstruction.

EXP 1: FINAL CUSTOM MACHINIMA

I felt my result were reasonably accurate towards my hypothesis. The objects exploded on the 3d field first, ignited with fire, then the object was pushed and pulled (lifted) before explosion ceased, so at this point the objects would fall again before they were totslly deteriorated by the explosion. I felt that the sequence I chose the experiment ended up in the correct order that I intend and I am satisfied with my results.

Wednesday, August 13, 2008

Week 2 Tut work: Explosion Hypothesis

I predict that the explosion will have the ability to effetc the 3d grid and objects through motion. The theme I want to carry throughout my custom Machinima is 'motion' and the sequence or pattern an a typical explosion.

I predicted that with the use of dynamite and thrusters that the explosion will first ignite fire and the force form it will cause the object to push and pull and eventually 'lift'. Causing the 'fall of gravity' or the 'Loss of Gravity' because the objects are going against it. From this point the explosion will start to ease and all objects begin to fall back to ground and the grid will be completely out of place and disformed.

Week 3: 'Observatory Mode'

I suppose the type of mode I would be using for my video would mostly fit into the observatory mode. I feel this way, becasue there is no narration and no participation on the 'film makers' behalf. I am simply getting the viewer to observe what is happening in the sequence of explosions in the custom Machinima. The found Machinima also takes the observatory role, as the viewer is simply watching a series of fast film clips that tell a story, between two different views running parrallel to each other. The first beginning the fast apced car chase which creates several explosions with the contrast of the slow train explosions clips that the video occassionally crosses too.

I don't think either video could be considered as informative, rather they are to enterain to viewer show the effects of such explosions in a gaming environment.

Week 2: DRAFT EXP1 CUSTOM MACHINIMA

This is my Draft Custom Machinima, we had to do for the independent Study for this week. I still have to put in captions and text over the next few days.

References:

All of the video clips seen in this video montage are my own. The 'Oh No' voice over is from www.sounddogs.com (AUG 2008)

Week Two: DRAFT 'FOUND MACHINIMA'

This is my Draft Found Machinima, we had to do for the independent Study for this week. I still have to put in captions and text over the next few days.

References:

All of the video and audio were taken from external sources.

The Tast Paced Car chase clip & soundtrack taken from

http://www.youtube.com/watch?v=f4J4Mky3qKM (AUG 2008)

Exploding Train Footage and sound taken from

http://www.youtube.com/watch?v=8A_1uYX_Z2I (AUG 2008)

Coloured rendered Train Crash Clip and sound taken from:

http://www.youtube.com/watch?v=eGtOPrho5Oo&feature=related (AUG 2008)

Week 2 Tutorial: Composite Video

References: All the Video clips in this video montage are my own.

Wednesday, August 6, 2008

Tuesday, August 5, 2008