Wednesday, September 24, 2008
My Definition of the word 'Game'
I would describe the word 'Game' as somehting that is gives amusement and is entertaining. In my oppionion it does involve a certain level of conflict as not only is conflict a term for indifference but also soemhting that resists you from getting where you are required to go or need ot be. I feel 'game' suggests there are groups of people playing againast each other to form communiites or social sectares and in this wasy gaming is something to be enjoyed but also socially brings people together.
Monday, September 22, 2008
EXP 2: Model Two 10 Sec Movie (PAN)
Problems: I had some problems, with my videos when I compressed them they came up quite blurry, I tried compressing them with several options but they all came with fuzzy lines through them, in the end the best option was for me to render is as uncompressed from Vegas and try compressing in Movie Maker though this gave me limited options!!
The red Caption is meant to say 'Cut Direction' to get you thinking about the explosion and the result it had on the surface of the building, its impact is evident through the 'cuts' and 'grooves' on the structure.
Sunday, September 21, 2008
Link to my files on FileFront
http://files.filefront.com/3221144+EXP+2+Submissionzip/;11858994;/fileinfo.html
(My three solidworks files can be found at the above link)
(My three solidworks files can be found at the above link)
EXP 2: Model Three Completion

So the volume I had to aim to have left was : 43,223.294 (90048.53- 46,825.2356 cubic metres)
MY AIM: 43,223.294 cubic Metres
MY ACHIEVEMENT: 43,223.80 Cubic Metres
I was very happy with my result as I fel I was very close, I achieved to get as close as the whole number but I could not get the decimal places exact as each time I cut away I must have cut into a void that I was not aware of and so this began to make it harder to subtract the decimal places as they got smaller and smaller. In conclusion, I felt that my results were quite accurate and as I expected!
EXP 2: Model Two Completion

This is my Second model where I was to subtracted 27% from the original 90048.53 cubic Metres in the first model.
MY AIM: 65, 735.4269
MY ACHIEVEMENT: 65, 735.42
I was happy again with my result for this model. Even though I was a couple of decimals off I consider this accurate as solidworks only displayed two decimal places and so this was the closest I could get.
EXP 2: Completion of Model One
Wednesday, September 17, 2008
Model Three Completion
Model Two Completion

Monday, September 15, 2008
Progress: Model One Imported into 3ds Max

Progress: Model One Completion
Thursday, September 11, 2008
'My Mistake': Now Im currently Recreating the Cactus Model
I am currently still recreating the cactus model as I accidently, miss understood the requirement to make this I thought we were to reproduce the cactua model by 'cutting' away from the solid mass using cut extrudes. So this is what my building looked like:

The day before this was to be completed for the calss I had realised that I had done it wrong and so I am still remodelling it, so that it is correct! Sorry Russell and Steve as my Gradution project has taken alot of my time at the moment.
Thursday, September 4, 2008
Found Machinima: Danny Nguyen
Danny’s Machinima video was successful in my opinion because he stepped the viewer through the process of the explosion. Danny cleared displayed the results of the explosion and that was that one explosion on an object can directly affect the objects around it and therefore the area or radius of those objects begin to change through the explosion. I liked that Danny used different viewpoints to show the explosion and a bird’s eye view to show the result.
Found Machinima: David Butterworth
David's Found Machinima was successful because I felt it directly related to his custom machinima and the concept was clear that he wanted to show the effects of porosity of an explosion on a building. David displayed reflected the effects of that explosion in his custom machinima.
Custom Machinima: David Butterworth
David Butterworth's custom Machinima was really successful because I felt that he really emphasised the idea of porosity. David’s concept was simple and gave me a better understanding of what porosity was as previously I really was not sure what the term meant and how to represent it through an explosion.
Custom Machinima: Jeffrey Aguas
Jeffrey's custom Machinima was successful I felt because of his concept to show in oppinion how spaces can restrict and explosion not onyl can explosion because 'porosity' can casue the object to destruct but also it can have the opposite effect by restricting the result of the explosion. I also felt the music was really effective for what he was trying to express. The captions were also useful to describe what he was trying to achieve throughout his film. I particularly liked his idea of 'restriction' because typically you would imagine that a explosion within a space would not have this efetc and instead their would be a loss of restriction because of the force of the explosion.
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